3D Artist/Character Animator

If you love watching your work come to life - this one is for you.
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Your Impact

As our Character Animator you will be responsible mostly for rigging and animating ready character models. From time to time there will be modelling and texturing gigs waiting for you.

In return

Salary will depend on your skill, but you'll be paid well. Work is 100% remote, there are paid holidays and private medical care. 

Obviously we provide every software you need to do your job properly. You can choose whatever you work best with and we’ll get it for you. 

You will also have a very flexible workflow - you’ll get your tasks in Jira and work on them whenever suits you best. 

You

Character creation is your bread & butter. If you have experience with 3D modelling, texturing, rigging and animating - you’re golden. 

You come from a gamedev background and have worked already as an Character Animator with some commercially successful games. 

Apart from that you are living somewhere in Poland. Also, your English allows you to read documentation and have a conversation from time to time. 

About us

If you care about such things, you might like to know that at Rage Quit Games we recently hit a milestone with 100 people on board right now with HQ in Kraków and 2nd office in Kiev. More than half of these people joined us during the last 12 months. We’re developing our products better and faster than ever before, which is why there are plenty of opportunities to jump at. 

Apply

Add me on LinkedIn or send your CV (it can be whatever you have, even outdated) or just call me at +48 692 156 580 for a confidential chat. 

 

Additional information

  • Remote status

    Fully remote

We usually respond within a week

Or, know someone who would be a perfect fit? Let them know!

What else?

  • Shared Knowledge

    We all share knowledge and experience with each other. This allows us to grow and make better games faster than others.

  • Friendly Environment

    We work in a very friendly environment. We believe, that in this industry everyone should have a great time making games.

  • High Performance

    We work in small and high-performance teams. This way we can easily manage our process of creating quality games.

Workplace & culture

 

We aim to unleash the inner child of every player by crafting high-end mobile gaming experiences. 

Here at Rage Quit Games, we are focused on pushing the boundaries of creativity. We constantly strive to prove that no accomplishment is impossible for us. This is what drives us to push technology to its limits in delivering a console-quality experience on mobile devices. 

 

 

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